Nintendo has had time for countless new varieties of the same game console and it is only now, with 3DS, that you could say that a proper sequel has arrived. The 3D effects are really cool but the rest of the graphics and the games themselves are not that impressive, as it turns out.
In appearance the 3DS is a lot like its various predecessors. As before, the console is equipped with dual screens where one screen is touch sensitive and used to control the games in different ways. The really big news with the console’s first 3D display that uses technology to enable it to display 3D content without having to wear a pair of special 3D glasses. The 3D effect works better than expected, even if you have to hold it at a perfect angle for it to work properly.
Some users have already complained of headaches from the screen, but that’s not surpsising after presumably staring for hours on a tiny screen. The strength of the 3D effects are set with a small slider to the right of the screen and you can turn it off completely if you want to.
The menu system on the console is very similar to the Nintendo Wii and have the same annoying music and sound effects. The supplied software to the console gives a small taste of the possibilities that the 3D screen and dual cameras on the back could offer. A bunch of stuff intended for augmented reality applications included, and even if you get tired pretty quickly of the built-in games, it is still impressive how well it works.
Delaying fire-breathing serpents which pop up from your desk while trying to duck from the incoming flames by running like crazy around the table is not just a new way to play on but also looks incredibly stupid from anyone who may witness the display. In addition to augmented reality, applications can also take 3D images with the cameras on the back of the console. Sadly the quality is too poor and the resolution is too low for it to be really useful.